Tommi Musturi


New pics on Commodore C64
September 14, 2020, 9:25 am
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Found some spare time to work on C-64 pixels again. This is the result that was released at our yearly summer meeting PsykoZ last weekend. That’s a meet we’ve done since 90s with bunch people who share an interest on working with this old great machine.

Just note that Commodore 64 has a fixed palette of 16 colours. There are several graphic modes where the resolutions and colour restrictions vary as well. In these the so called multicolour images are 160 x 100 px (with 2×1 wide ‘pixels + raster splits in borders) and hold one global colour and three changeable colours. With these I’ve used Dr. TerrorZ’s editor MultiPaint that’s suitable for other old platforms as well. The flickery one and portrait of Allen Ginsberg are PETSCII graphics, worked out with the 256 char character set of C-64. Try out Marq’s multiplatform editor to make those.

Download all the material + a lot of more from CSDB and run on original machine or emulator.

Thanks to TNT for most of the code.



Survivors + pixels
October 11, 2017, 12:23 pm
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‘The Survivors’ is an exhibition of mine held in Kangasala-Talo 11.10–5.11. Presenting drawings, paintings, serigraphies and books. There’s an open&free talk 18.10. starting at 17 – I’ll most likely talk a bit on my work in general and on the works presented. Open for questions as well.

Friday the 13th at 15–17 there’s a workshop at The Finnish Museum of Games with the theme of ‘pixels’. I’ll talk a bit on my own work, on pixel graphics in general and then we’ll have a look on the ‘Masters of Pixel Art’ exhibition that’s still present at the museum. The workshop is open&free as well to all, no age limits either. You may bring your own computer OR grid paper + markers OR knitting tools or whatever as pixel graphics can easily be used outside the digital world as well.